Welcome to Future of XR

My name is John Luksas and I am an XR Developer and Prototyper!

As an AR/VR engineer and UX designer with a specialized focus in Unity and other spatial computing platforms, I have dedicated over four years to refining immersive experiences on the Microsoft HoloLens 2 and Meta Quest platforms. While collaborating closely with cross-functional teams and research clients, I have led the deployment of groundbreaking large-scale AR applications and proof of concepts for industries, such as search and rescue and bridge inspection, which have the potential to carve out new pathways for AR/VR innovation. I am committed to driving the evolution of AR/VR technology and exploring new ways to enhance and integrate emergent technologies, such as WebXR, Gaussian splatting and world-scale tracking, into the AR/VR space.

You can find my portfolio in the Project Examples tab in the left of this website.